Hello! I'm
In April 2021, I was hired as a full-time Programmer for the indie, strategy game studio
At SCAD, my professors taught me Unreal Engine, while on the side I taught myself Unity. Working at LRDG, I was able to deploy my skills with these various game engines, in addition to picking up Godot as my new favorite. I have a passion for programming and working out the architecture for new systems, to the point of daydreaming about how best to construct the next system I work on.
I discovered my passion for game design when I first started picking up tabletop role-playing games in college.
As a GM, I learned to deconstruct games to see how all the pieces fit together into a unified, thematic experience,
and wanted to expand upon that for my own campaigns. It taught me the importance of
Outside of game development, I have many hobbies I like to occupy my time with. I'm a pianist with an affinity for ragtime. I enjoy illustration, painting, and printmaking. Many of my evenings are spent playing small-press and indie tabletop RPGs with friends. I also partake in TTRPG design on my own, writing games and supplements when I'm struck with inspiration.
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